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April 2009
Lets Play: Mass Effect (sorry for the taking up so much of the page.)
Submitted by Minibossweed on Tue, 04/28/2009 - 22:55Ok its time to start off our lets play section of the website.
The opening act this time is a much beloved title Mass effect. This entry is all pictures at the moment but once i get the embedding down the later Mass Effect articles will all be hosted videos.
So lets begin.
The characters past and play type i will leave to you and your comments. The class will be soldier and play will be from the PC version of Mass Effect using my wired 360 pad.


Ok first things first we need a gender and toto give the commander a first name.As well as what he/she did before joining the alliance military.




Now a psychological profile this affects the way some characters may treat you as well as some addition quest lines later in the game. Its not hugely important but feel free to pick one anyways. 


Here we have a few Facial builds to show you how a face can be built with the sliders. This is not a finalized look so feel free to ask that i make the commander the ugliest SOB to ever walk on any planet.
I'm just gonna call this the greatest news ever. so much so that it needs its own blog entry. Its also going to have co-op play probably making this game of any year its released. This year or next i'm waiting for you DR2.
http://www.eurogamer.net/articles/dead-rising-2-does-have-multiplayer
In the name of Disappointment (or how i learned to love the world.)
Submitted by Minibossweed on Sat, 04/25/2009 - 03:59Disappointment were all familiar with the grunting sinking feeling in the pit of your stomach which is not quite the need to poop or indigestion. It lingers on and stick with you much like a child hell bent on ruining your day.
So here we have the 5 most recently Disappointing things.
5.The KIA
Perhaps the shock trailer of Mass Effect 2 showing up after confirming that we could transfer our original Mass Effect data and our commander Sheppard across kind of puts a damper on what it appears bioware has been trying to do. The idea that you will no longer play the much beloved created character from the first game brings back fond memories of Knights of the old republic 2.
This is bad because KOTOR2 was not as likable as its predecessor

Picture is fake and more likely a candidate for the Bam your gay article
4.Lego RockBand

Seriously

Is this what we the gamer who enjoys playing fake instruments because we are much to ham fisted, lazy and generally ashamed of our outward appearance? Is this what we have reduced the industry to? Yes and we should all be disappointed in ourselves.
3.Tales of Vesperia
Postulations on Posterity - or 'Why the Nazi Party aren't on MySpace'
Submitted by Mikethelad on Thu, 04/23/2009 - 17:35A blog entry and not a review? Yes, because some thoughts are worth preserving.
What drives us to blog? I found myself pondering this very question whilst perusing the ten-thousand odd journal entries which had accumulated in my deviaintart inbox seemingly overnight.
The internet is the ultimate democracy, and everyone has a voice. It was one of those times where one is made all too aware of the benefits of totalitarian regimes who ban formalization of thought, because lets be honest - most people are idiots.
I'm not afraid to count myself among this flawed majority, I too occasionally catch myself scratching my arse in public and believing stories in the Daily Mail. I am however aware of it.
And i most certainly don't feel the need to post a blog entry every time an event of even the most minute significance occurs within a thirty mile radius of me, and then type it up in an adolescant frenzy of oozing acne and uniformed opinion.
Convinced that despite all evidence to the contrary, an uncaring world cares. This is the freaking internet people. If you're blogging about those oh so complicated whiny troubles encountered in your high school with the cute girl who you just can't seem to talk to - i can guarantee that at least a third of the comments you receive on it will be from pedophiles and similar borderline animal rapists.
Blogging is effectively pissing into a sea, a sea of piss.
So why do it? And why is it always those with the most inane lives are so drawn to it?
Simply; it is fear of mortality. Not just of the flesh, but the thought and soul of yourself as a person.
Most people will, despite good intentions, lead dull lives - marry dull people, have dull kids and die of a very dull disease. A year later nobody will remember their names, a decade later it will be as if they'd never existed.
The Life and Times of Fitzchivalry Farseer - Robin Hobb's Unreviewable Trilogies Reviewed
Submitted by Mikethelad on Sat, 04/18/2009 - 22:15
"It cannot be done!" they mumbled loudly, if such a thing were possible. "Review six of the greatest pieces of fantasy ever created in one slapdash article without giving away the stories?! Mental!"
'Pah', said I. And began to read and write...
"When one is deeply absorbed in such recounting, it is surprising how much detail one can recall. Not all of the memories I summon up are painful."
Over a score of years ago, Robin Hobb began writing the six finest pieces of 'soft' fantasy I have ever read.
This is no small accolade, fantasy literature has always been something of a passion for me, and from Anne Macaffrey to Asimov I've happily devoured an appreciable chunk of the genre.
The books in question are the Farseer Trilogy, 'Assassin's Apprentice', 'Royal Assassin' and 'Assassin's Quest'. And the Tawny Man trilogy, 'Fool's Errand', 'The Golden Fool' and 'Fool's Fate'.
Between these six books they tell, from the first person perspective - the entire life of Fitzchivalry Farseer, a remarkable man living in remarkable time.
The tale is set in an almost medieval world, in the Kingdom of the Six Duchies, ruled over by the family of Farseers. So far, so olde world fiction. There's even magic, but more on that later.
The Story of Fitzchivalry, a royal bastard, begins with his foster father abandoning him to the mercies of the Prince that begat him. Six years old, he is thrust into a world of soldiers and political intrigue in which he is suddenly a rather dangerous and vulnerable game piece. His arrival causes his father to abdicate his claim to the throne, and gives his scheming uncle, Prince Regal, another leg up towards the succession.
His surrogate grandfather, the king starts shaping him into a tool he can use for the good of the throne - a diplomat and assassin, but in doing so twists him into something wholly different.
And so with much rejoicing the kingdom was Culled
Submitted by Minibossweed on Fri, 04/17/2009 - 13:58
So it begins happily dancing away as the rest of the kingdom is plagued by monsters and Barbarians. So what kind of kingdom holds feasts and dances whilst its populous burns. This kingdom it seems and for good reason. It seems this kingdom has Knights so powerful they could kill every living thing in the kingdom single handed.
But that's not where the fun in this game lies. The fun lies in adding other players to your quest what was once one mans quest to murder anything that looked at him funny quickly becomes a joyful romp of slaughter.

It plays much like many other side scrolling arcade beat-em-ups of old. The players move from left to right killing anything that would get in our heroic murderous knights way. However as a console game there lies within a RPG element to the fray. As players level by gaining exp primarily from each hit one gets on their opponents.
The joy however is in the presentation.Its a silly Cel-shaded giggling fit. I gains a lot of its charm in the background with various characters most of who are not interactive. There's the scared animals who cant help but leave propelled by their own excrement to name but one.

The boss's are inventive to say the least. However some rely to much on having someone with ranged attacks. This really hurt my first play as out of the three of us not one had any skill in magic or archery. However it was still enjoyable jumping around and flailing wildly. Thankfully its very hard to all out die in this game should you be playing multiplayer. A small CPR minigame has been added by hitting the heart in the center of the meter its possible to be revived with near full health. This removes a lot of the challenge from the boss fights.
Ontologically, the cake is not a lie. A quick run down and review of Portal, from the Orange Box.
Submitted by Other_Alex on Fri, 04/17/2009 - 13:18Short and sweet, and with a replay value equal to that of sex, Portal is deliciously dark humoured, littered with cult icons and thouroughly enjoyable.
You can play it through from opening sequence to end credits in about 2 hours (1 and half if your awesome like myself) and this is plenty of time to get aquainted with the rakish individual that is, Portal. The cheeky libertine slut that it is.

The controls and concept, like all the best things are simple, fire orange portal, fire blue portal, direct hapless individual through the resulting rift in space and time. See? Simple. But, then add in all sorts of cheeky angles, polite soft voiced turrets that like nothing more than to carve their name in your face with bullets, buttons, whizzing balls of electronic vaporisy doom, and a psychotic super computer that controls everything around you, and you have a satisfyingly meaty set of challenges on your hands.
The puzzles and challenges are well thought out, and some of the later ones are genuinly fucking difficult, which makes it all the more satisfying when you actually manage to accomplish them. The puzzles have a enough variation so as not to became stale and samey, and the amount of cheeky little tricks that you can do with the physics engine is glee enducingly vast. Though integral to the completion of the game, more often than not i found myself abusing the superb physics engine and catupulting myself across for no reason other than i could. And creating infinate loops in which you fall to your doom for ever and ever. five minutes is my current record.
I have learned that my kettle cannot be hacked. Bioshock reviewed for the Xbox360.
Submitted by Other_Alex on Thu, 04/16/2009 - 12:05With stunning visuals and an almost psychotic attention to detail on the part of the designers, Bioshock is by far one of the most meticulous, distinctive and utterly orignial game worlds that i have ever encountered.
It draws you in like krill to a basking sharks mouth from the get go. From the amazingly detailed, and thank fuck, playable opening sequence in which you survive a plane crash and are left whirling through the churning atlantic ocean. You manage to struggle to the surface, gasping in your first breath surrounded by fire and waves and in the shadow a mysterious, art deco lighthouse. You swim over, putting Virginia Woolf to shame, and find yourself at the entrance to a steam punkesque diving bell AND YOUR TRAPPED! from this moment the amazing afore mentioned attention to detail, brilliantly concieved characters and calculated almost evily designed action flow and pacing leave you more immersed than a Rapture swimming pool floor tile.

The visuals are tight are consistent, and this really helps to bring this under water dystopia to life. At times, with epic use of stillness and tension, the game slips elegantly into the dark and disturbing, which is egged on by brilliant animation, clever scripting and horrendously awesome use of voice. Just to add to that, throughout the game, whether it be screeched threats from the splicers, the crackling tape recordings that document Raptures decent to madness, or the comforting thick belfast accent of your support character over your radio, voice just adds that dash of phwoar, to an already tight and impressive game.
Welcome to another SimpleCyanide top 10 list! This week we give you the Gayest moments in Videogaming.
If you are yourself gay then please don't be offended by this article, but instead feast your eyes on the sumptuous moments of gay gaming history. Heck, feel free to loosen those leather trousers, pop out the butt plug and have a good old rummage to these gayer than gay moment...
10) Fable - Experimenting
Fable, a masterpiece of a game - giving you the choice to craft your hero into whatever you desire, be you good, evil or gay...

More often than not, while dancing or farting for an enthralled crowd you would think yourself a big - manly man as every woman in the vicinity fell in love with you. But what's this? A heart over the head of a swarthy gentleman? Well i'm flattered but... oh you too? Well... i always open to new experiences...
BAM - you've taken him to a tavern for some sweet bum love and you're gay.
9) Halo 1, 2 and 3- Teabagging
Halo, you all know what it's about. Super soldier master chief blowing up the best part of a species once a game in an orgy of well orchestrated FPS mayhem. Brilliant games, until you get online...

You're just minding your own buisness when Bang! Some crafty beggars popped out from behind a rock and shotgunned you to death. Ah well - nothing to do now but respawn right?
Wrong. Mr. Shotgun comes up to your poor, defenceless corpse, and while you are forced to watch through the deathcam - gently squats on your face. Again and again...
BAM - balls in your mouth and you're gay.
I knew that they were making a Ghostbusters game, but I hadn't actually watched any footage of it, so the other day I decided I'd take a look at it.
Now, I am very sceptical about games that are made based on films and TV etc - usually because they pump out a game with the sole intention of it making money and don't care too much if it's good or bad, but check this out ...
Ghostbusters the videogame looks pretty darn good though. They have gone to great lengths to make the game look awesome - the graphics look great and they even have the original actors doing the voices!

Now I'm thinking "ohhh yeah, 4 player co-op?" - apparently not!
The wii version will have two player co-op in the campaign but not for the XBOX or PS3, instead we have several multiplayer modes.
These modes allow a group of up to 4 players to go out and do random jobs together - so this is essentially co-op play but it still isn't the campaign. Here is a run down of the modes that will be available:
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